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Amnesia a machine for pigs
Amnesia a machine for pigs











amnesia a machine for pigs

Difficulty seems to be unpredictable due to the Power Armor. Oh and by the way, judging from all I have read about Fallout 4 so far, it seems a lot like it may be a "better" open-world game than Fallout 3 was, but also a worse RPG (dialogue system & levelling). Just because most game stories are not worth giving a second thought, doesn't mean it applies to all of them. The basic plot elements may have been obvious and a bit too heavy-handed, and quite a few of the notes a bit too difficult to decipher, but a lot of people seem to be assuming that this comes down to pretension, which is simply unfair. The mystery to me was about what it all meant. I certainly won't claim that I understood all the notes. It forced me to reevaluate quite a few things I had assumed I had understood. At first, before the expected "twist" happened, I also didn't have a very high opinion of the story, but after that the story kept adding depth to the things I thought I knew.

amnesia a machine for pigs

I also agree that the major "twist" wasn't too surprising, but to me it was far more interesting to try and actually make sense of what it all meant. I agree it was difficult to understand quite a few notes (Clockwork spine, Eagle Cactus fruit etc.).

amnesia a machine for pigs

It's all about striking a good balance between things being clear enough that you can understand and follow along with what's going on, and yet obscuring just enough details to leave an element of mystery so that you don't know what to expect up ahead.













Amnesia a machine for pigs